Monster Hunter Wilds Introduces New Gameplay Systems To Make You Deadly And Precise

Capcom has revealed a few of the new gameplay systems being introduced in Monster Hunter Wilds in a series of short videos. Like the previous game, Monster Hunter Rise, the publisher is aiming to make this new entry in the Monster Hunter series more accessible to newcomers, as anyone looking to hone their skills can

Capcom has revealed a few of the new gameplay systems being introduced in Monster Hunter Wilds in a series of short videos. Like the previous game, Monster Hunter Rise, the publisher is aiming to make this new entry in the Monster Hunter series more accessible to newcomers, as anyone looking to hone their skills can use the new Focus Mode to deliver powerful killing blows.

When using Focus Mode, you can aim your attacks or set up a guard more precisely, as these moves will be directed to where the camera is facing. You can also use Focus Mode to highlight wounds on a monster–these are formed by attacking the same spot several times–and deal extra damage when you strike these vulnerable spots. Additionally, you can zero in on exposed weak points, and deal even more-devastating attacks with Focus Strikes.

Another video showed off a few other basic gameplay mechanics, like the wrist-mounted “Slinger” crossbow. By gathering materials in the environment, you can fire rounds from it that can disorient the monsters you’re hunting, and it can also be used to grab items near your character. There’s also a quick glimpse at your personal Secreit mount, which is legally distinct from Square Enix’s Chocobos, and how to properly wield a great sword in combat.

Monster Hunter Wilds is currently scheduled to release in 2025 for PC, PS5, and Xbox Series X|S, and Capcom is planning to leverage the power of current-gen consoles to throw even more beasts at players during their hunts.

In an interview with GameSpot, game director Yuya Tokuda revealed how there’ll be herds of large creatures to deal with and apex monsters will help create dynamic moments in the game. Tokuda also spoke about how co-op will be more seamless in Monster Hunter Wilds, as Capcom has made several improvements to multiplayer matchmaking.

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